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Event
selection
You can pick an event from this list. The events
are logically grouped to make it easy to find
events.
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Generator
flag
If you select this flag, you will create a
generator for the event you choose instead of the
event itself. A generator is an event
that periodically generates another event. It is
commonly used in multiplayer levels to create
regenerating (ie. respawning) items, pickups,
etc. If you create a generator for a different
event, the event that is generated will use its
default parameters.
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Illuminate
surroundings flag
You can use this check-box to toggle the status
of the illuminate surroundings flag.
When the illuminate surroundings flag is
set and the selected event supports this flag,
the object that is spawned by the event will emit
light in dark levels.
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Difficulty
level
You can select a difficulty level for each event.
On the normal settings, the event is
always active, independant of the difficulty
level at which the level is played. If you select
Easy or Hard, the event will
only be active on those difficulty levels. The Only
Multiplayer setting will cause objects only
to appear in multiplayer games.
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Event
parameters
Some events take parameters. Depending on the
event you select, you can set the values of up to
8 parameters here. Mostly the parameter names
will help you determine what the use of the
parameters will be. Range checking is performed
to ensure that the specified parameters are in
the correct range. If you are unsure about the
function of a specific event, trial and error is
the way to find out. There is no
documentation of all of the different event
parameters.
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OK button
Press this
button to accept the new event you selected.
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Cancel button
Press this button to cancel the event selection.
The event will not be changed.
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Help button
Press this button to display the help you are
reading now.
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